Dead in the Water

Dead in the Water

Author Chicago Ted
Date of release Before February. Soon…


In this three map campaign, the story goes like this:
"In an act of desperation, the US government remade the largest cruise ship in the world, the S.S. Gargantuan, into a massive evacuation vessel capable of moving hundreds of people at a time to Hawaii, a non-infection zone. One passenger, however, was infected and got past the screening. After a couple days, the infection spread to nearly all of the ship's inhabitants, turning them into zombies. Large fights between the zombies and the remaining humans have damaged the engines causing it to be at a standstill in the water. To make matters worse, the ship is now sinking! The ship is only a couple of miles from Hawaii. Can the survivors make it through the bowels of the ship, to the top deck, and radio for help safely?"

Maps planned:

The Living Quarters
The Shopping Center
The Top Deck Finale

Chapter 3: The Top Deck Finale

In the Top Deck finale the survivors will breach the top deck and head for the bridge of the ship where they will radio in a rescue, after calling for help, the finale BEGINS. infected will come out of the woodwork from all over the ship, making this more complicated than your average finale (usually the finale area is not very big and this makes it more simple). the sinking of the ship is well and truly on its way now so you are on a slight tilt making moving towards the rescue zone (front of the ship where a helicopter will drop a ladder for you to climb up and into the heli - note this was the original concept for the no mercy finale-) more difficult. At this point considering the infected have some sense they will all make a mad rush away from the water and towards you where they will attempt to linch you. This will be awesome…

PS: this was written by Chicago Ted i took the liberty of filling in an empty wiki and so this is what i think the finale might be like. if you like it you need only tell the people making this campaign :). i have not done any work on this campaign so this is just conceptual

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