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SubAway
Running one track at a time
Author | Edwil |
Date of release | New Beta release 9th April, 2009 |
Description
9th April - Released both the late and early beta for Storerooms and The Subaway, More details on the maps pages.
(My first map/campaign) The campaign places survivors in a beaten up subway, They have to make there way through battling a lot of triggered hordes and small puzzles in later beta releases.
Maps planned:
The Storerooms
The Subaway
The Streets
The Rooftops
Chapter 1: The Storerooms
Survivors start off down in what seems to be a storage/workplace down in the subway. With most exits collapsed the survivors need to battle through into the subway system.
Originally i wanted to have alot of triggered hordes to pressure the survivors, However (aleast with the fake sdk) This doesn't work as i wanted, You trigger a horde it will clear out a large part of the map and also you can't keep triggering hordes it must have a cooldown. Its actually much better to just let the zombies have natural hordes - AS it doesn't clear the map and makes people take alot longer to complete the level.
Alots changed since the first released alpha - But i feel theres still quite alot to polish later.
Blast door added with triggered horde.
Chapter 2: The Subaway
Survivors fight the way through the broken subway system, attempting to reach ground level.
(please note the area next to the exit saferoom isn't finished)
Please leave Feedback!
Feedback
Rules:
- Please be nice and provide constructive feedback :)
how do you make a custom map
i got a idea
To make a map install authoring tools then start the authoring tools up and select hammer and enjoy ;-)
to make custom maps got to tools in steam and install l4d authoring tools then start the authoring tools up and select hammer
The Game is awesome
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