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The Mortuary
Author | Poor |
Date of release | 3 playable maps |
Description
The survivors must go to the mortuary to examine the infection. The campaign includes many places to visit Metro> Car Park> Industry> City> Mortuary
- New textures
- New Tag with humor
- Each meter was tested many of times to ensure it is fun.
- Lots of work on the lighting
- Lots of work on the detail and artistic research on key areas, tape to look impressive.
2000 + hours worked.
BETA 0.9 Changelog
2009.06.09
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- You can now play on the 3nd map.
- Fix changelevel location spawn on all campagn map.
BETA 0.9 Changelog
2009.04.07
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- L4d_Mortuary01 has been extended.
- You can now play on the 2nd map.
- Optimization everywhere.
- Many minor fix.
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BETA 0.8 Changelog
2009.03.13
- Added more detail in some place
- Improved ligting
- Many parts optimization
- Added more rooms
- The custom textures should now appear
- The map should no longer crash when the first launch
- Removed orange fog (it was a bad idea)
Videos
Feedback
Rules:
- Please be nice and provide constructive feedback :)
Ok I just added the Map To My Server Today 10/4/2009
Ill leave it Running Untill the 12/4/2009 and ill get back to you and let you know what we think
server ip:port
83.142.49.27:28016
it is a public server so please drop in and try it out
Really like the lay out of the stages It would be nice to see then have a venterlation system or tunnels to link and make more than one way to go.Really nice though and i can see as soon as this go live it will be a loved map.keep up the good work
ps if you would like a server to beta test then please email as we run many servers for l4d
Nice work on this campaign. Looking forward to the last few maps.
The map 03 is progressing well and there are lots of surprises inside. Release date June.
No glaring problems. A couple of textures that only seem to show when the flashlight is on them. And had one spot, the roof where the emergency door is on the 2nd level, where the AI fell off the plank/roof. I enjoyed the roof to roof hopping. Looking forward to 3rd map.
Another unfinished campaign. I don't understand why these authors (there's more than one) don't finish what they started. Even the fact that they don't comment on the section here. This could've been a great campaign…. but noooooo. Can't make improvements.
Not to mention the ending is insane. Tank after tank after tank. One can't finish this unless you're lucky. Poorly laid out. The ending credits are of Dead Air, too. What's up with that? Sloppy work.
Ending is quite easy.
I've played and finished this campaign several times, yes there are some glitches, but don't forget, this they create in their own time and even commercial games have problems
So yes, it's a shame that the campaign is not 100% perfect, but no, I don't see why you should act like this towards Map/Campaign creators. If you think you can do it better, download the SDK ;-)
QFT
To Kage Musha,
Bwah!
It's the same old tired response to any criticism you don't like. "If you can do better, go make your own map" and bullsh!t like that. It's tiring, pal. We're players, not mappers.
My opinion is that if one is going to make an effort to make one of these maps/campaigns, then they should take all criticism good and bad and use it to make their work better.
This particular campaign could've been a good one. I actually liked most of it. The ending is near impossible and there's people out there that play L4D that aren't expert players like you.
Now, come up with a better response than telling me i should go make my own campaign. Stuff it, pal. There's TONS of epic win to play on L4D by authors that actually finish what they star and actually try to improve their work.
Title says all. A VPK would be nice if you have the time. :)
Firefox can't find the file at http://media1.gamefront.com/personal/anony6/2009/159/10/1244567216-41eae8432da744c4d0c3931cfcc0e4fd/L4d_Mortuarybeta1.rar
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