Hi all, new here…
Right then, soundscapes - ive read soo much about them over the last few days - but i just cant seem to get a few things to work.
Basic stuff like transitioning between 2 scapes as you walk from an interior to an exterior are working fine.
However, the problem starts when trying to bring in other sfx, for example.
NM1, you've left the root, worked your way down through the apartments, and you stood a few feet away from the alley way (pile of dead bodies)
You can hear the ambient interior sounds AND the flies buzzing around the bodies.
In the NM vmf, a soundscape is positioned nearby, radius 244 (enveloping the dead bodies), directy above the dead bodies, you have a info_target and particle for fllies.
The target is called flies02 and is a referenced sound position within the nearby soundscape.
I have exactly mirored this set up - so my players can walk by a dead body and hear the flies.
However, it simply doesnt happen. You dont hear the flies - only the ambient sounds.
This is the 2nd day i spent trying to figure this out. Any ideas?



